Some type of cost associated with this space.
An action that occurs when a peice lands on this tile
An action that occurs when a peice lands on this tile
In general, this should use the fact that the Token is an Actor, and pass messages rather than call methods.
An action that occurs when a piece moves over this tile This function is called for its side effects
An action that occurs when a piece moves over this tile This function is called for its side effects
In general, this should use the fact that the Token is an Actor, and pass messages rather than call methods.
A type of space on a game board.
05 Apr 2012 - Adding #cost(Token, TypeOfCost). Removing #movementCost(Token)
com.rayrobdod.boardGame.Space - This defines the way Spaces interact with Tokens
com.rayrobdod.boardGame.SpaceClassConstructor - factories and deconstructors for these
com.rayrobdod.boardGame.NoPassOverAction, com.rayrobdod.boardGame.UniformMovementCost com.rayrobdod.boardGame.UniformMovementCost - mixins that have the simplest impelemtnaiton possible for one of these classes each