com.rayrobdod.deductionTactics

PlayerAI

class PlayerAI extends PartialFunction[Event, Unit]

An abstract class that provides an interface for ais to play this game. Because that was easiest, this is a Reaction.

Attributes
abstract
Version

20 Mar 2012 - modified reactions for new event model

Linear Supertypes
PartialFunction[Event, Unit], (Event) ⇒ Unit, AnyRef, Any
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  1. PlayerAI
  2. PartialFunction
  3. Function1
  4. AnyRef
  5. Any
Visibility
  1. Public
  2. All

Instance Constructors

  1. new PlayerAI ()

Abstract Value Members

  1. def buildTeam : Seq[CannonicalTokenClass]

    create a team of tokens

    create a team of tokens

    Attributes
    abstract
  2. def initialize (player: Player, field: RectangularField): Any

    called once at the start of the game to allow the AI to set up additional listeners or setup an IO or other such tasks.

    called once at the start of the game to allow the AI to set up additional listeners or setup an IO or other such tasks.

    Attributes
    abstract
  3. def takeTurn (player: Player): Any

    Called once at the beginning of each turn.

    Called once at the beginning of each turn.

    Attributes
    abstract

Concrete Value Members

  1. def != (arg0: AnyRef): Boolean

    Attributes
    final
    Definition Classes
    AnyRef
  2. def != (arg0: Any): Boolean

    Attributes
    final
    Definition Classes
    Any
  3. def ## (): Int

    Attributes
    final
    Definition Classes
    AnyRef → Any
  4. def == (arg0: AnyRef): Boolean

    Attributes
    final
    Definition Classes
    AnyRef
  5. def == (arg0: Any): Boolean

    Attributes
    final
    Definition Classes
    Any
  6. def andThen [C] (k: (Unit) ⇒ C): PartialFunction[Event, C]

    Definition Classes
    PartialFunction → Function1
  7. def apply (e: Event): Unit

    Attributes
    final
    Definition Classes
    PlayerAI → Function1
  8. def asInstanceOf [T0] : T0

    Attributes
    final
    Definition Classes
    Any
  9. def clone (): AnyRef

    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws()
  10. def compose [A] (g: (A) ⇒ Event): (A) ⇒ Unit

    Definition Classes
    Function1
  11. def eq (arg0: AnyRef): Boolean

    Attributes
    final
    Definition Classes
    AnyRef
  12. def equals (arg0: Any): Boolean

    Definition Classes
    AnyRef → Any
  13. def finalize (): Unit

    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws()
  14. def getClass (): java.lang.Class[_]

    Attributes
    final
    Definition Classes
    AnyRef → Any
  15. def hashCode (): Int

    Definition Classes
    AnyRef → Any
  16. def isDefinedAt (e: Event): Boolean

    Attributes
    final
    Definition Classes
    PlayerAI → PartialFunction
  17. def isInstanceOf [T0] : Boolean

    Attributes
    final
    Definition Classes
    Any
  18. def lift : (Event) ⇒ Option[Unit]

    Definition Classes
    PartialFunction
  19. def ne (arg0: AnyRef): Boolean

    Attributes
    final
    Definition Classes
    AnyRef
  20. def notify (): Unit

    Attributes
    final
    Definition Classes
    AnyRef
  21. def notifyAll (): Unit

    Attributes
    final
    Definition Classes
    AnyRef
  22. def orElse [A1 <: Event, B1 >: Unit] (that: PartialFunction[A1, B1]): PartialFunction[A1, B1]

    Definition Classes
    PartialFunction
  23. def synchronized [T0] (arg0: ⇒ T0): T0

    Attributes
    final
    Definition Classes
    AnyRef
  24. def toString (): String

    Definition Classes
    Function1 → AnyRef → Any
  25. def wait (): Unit

    Attributes
    final
    Definition Classes
    AnyRef
    Annotations
    @throws()
  26. def wait (arg0: Long, arg1: Int): Unit

    Attributes
    final
    Definition Classes
    AnyRef
    Annotations
    @throws()
  27. def wait (arg0: Long): Unit

    Attributes
    final
    Definition Classes
    AnyRef
    Annotations
    @throws()

Inherited from PartialFunction[Event, Unit]

Inherited from (Event) ⇒ Unit

Inherited from AnyRef

Inherited from Any